By Sergey Kosarevsky,Viktor Latypov
Android NDK is used for multimedia functions which require direct entry to a system's assets. Android NDK can be the main for portability, which in flip presents a fairly cozy improvement and debugging procedure utilizing normal instruments reminiscent of GCC and Clang toolchains. in case your desire to construct Android video games utilizing this remarkable framework, then this ebook is a must-have.
This booklet will give you a couple of transparent step by step recipes with a view to assist you to begin constructing cellular video games with Android NDK and enhance your productiveness debugging them in your desktop. This booklet also will give you new methods of operating in addition to a few invaluable guidance and methods that might demonstrably elevate your improvement velocity and efficiency.
This publication will take you thru a few easy-to-follow recipes to help you to use the Android NDK in addition to a few renowned C++ libraries. It provides Android software improvement in C++ and indicates you ways to create an entire gaming program.
You will how you can write transportable multithreaded C++ code, use HTTP networking, play audio records, use OpenGL ES, to render high quality textual content, and the way to acknowledge consumer gestures on multi-touch units. on the way to leverage your C++ abilities in cellular improvement and upload functionality for your Android purposes, then this can be the ebook for you.
A systematic consultant along with over 70 recipes which concentrate on assisting you construct moveable cellular video games and goals to augment your online game improvement talents with transparent instructions.
Who this publication is for
If you're a C++ developer who desires to leap into the area of Android online game improvement and who desires to use the facility of current C++ libraries on your latest Android Java functions, then this ebook is for you. you must have simple wisdom of C or C++ together with pointer manipulation, multithreading, and object-oriented programming strategies in addition to a few adventure constructing functions with no utilizing an IDE.
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