By Roger Engelbert
About This Book
- Build multi-device video games, letting the framework do the entire heavy lifting!
- Spruce up your video games with easy-to-apply animations, particle results, and physics simulation
- Quickly enforce and try your individual video game play principles, with a watch for optimization and portability
Who This e-book Is For
If you're a online game fanatic who wish to improve and submit your personal video game rules onto various app shops, this can be the booklet for you. a few wisdom of C++ or Java is useful yet no longer necessary.
What you are going to Learn
- Add time-saving and fun-looking animations on your projects
- Make your video games glance cooler with particle effects
- Draw strains, circles, and different primitives at the screen
- Create position holder sprites to speedy try your online game ideas
- Load exterior information into your games
- Create tasks and installation them to iOS and Android
- Prepare your video game for numerous display sizes and resolutions
- Use the CocosIDE and the Lua bindings to boost a game
Upgraded and up to date, the strong and renowned open resource framework Cocos2d-x is best than ever. via step by step tutorials, you are going to methods to take whole good thing about the framework. you are going to how you can upload animations and lighting tricks, enforce a physics engine, optimize your video games, organize a venture for a number of units, and boost online game principles from the try out model to a entire project.
Most importantly, this publication provide you with the amassed wisdom of hundreds of thousands of online game builders, all packed into one easy-to-use and confirmed framework that might shop time and strenuous thinking!
Read or Download Cocos2d-x by Example: Beginner's Guide - Second Edition PDF
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Extra resources for Cocos2d-x by Example: Beginner's Guide - Second Edition